The Backlog Rewalk Files: Pillars of Eternity (Pt. 2) & More!

Hello once again, mortals!  A very happy Memorial Day to all of you in the US, and for those not in the US…uh, I hope your Monday was not awful?  (Editor’s Note: …smooth, very smooth…)  Whatever – anyway, the point is that you’re here now, and that makes everything better, doesn’t it?  (Editor’s Note: I mean-) Shut up, you!  So, what have I been up to on this lovely extended weekend?  Well, let’s just see, shall we?

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So the big question as we left EWE and Co. last time in PoE was whether or not I would attempt to help the Lord of Gilded Vale see the error of his ways and become a better ruler for his people…or whether I would just slaughter him and make way for someone else to take a shot at it.  After not really thinking about it all that much, I massacred everyone in the throne room and left their looted corpses for the next monarch to clean up before taking the throne.  With that, I was off to see what exactly the deal is with my visions of people’s past lives – only to meet a sentient chair and a lunatic, which wound up with me inheriting a haunted castle.  Nice!  I knew I had always liked PoE, and this is reminding me of why.  But that’s not the only CRPG I’ve been diving into as of late…

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I’ll admit it – I’ve always, always had a soft spot for classic Forgotten Realms RPGS.  Baldur’s Gate (all of them, I, II, EE, Dark Alliance I & II, ALL OF THEM), Icewind Dale, and of course, NWN.  Now I will also say that going into NWN back in the day, I was simultaneously excited about the upgrade from the classic Infinity Engine to the Aurora Engine, but also hesitant about the idea of only having one hireling along with me as opposed to a full party of adventurers as I did in the Baldur’s Gate titles.  This time around, however, what first leaped out at me was that the jump to 1080p resolution has NOT helped this game at all.  Seriously, this was never the most attractive game, even in its day, but the “Enhanced Edition” is not visually enhanced at all.  Still though, it didn’t diminish the longstanding crush I’ve had on Aribeth de Tylmarande.

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I’m not too terribly far into the game yet – my paladin (Editor’s Note: HA!) ahem, has just begun looking for the cure to the Wailing Death and is currently infiltrating the Prison District.  The gameplay is still the fantastic pause-and-play real-time combat I remember, and once you accept how far graphics have come since NWN was released, it’s still a fantastic RPG.  And finally…

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My sons and I pre-ordered the Elsweyr expansion to ESO and thus received early access to it.  Now, it’s no secret that we are HUGE fans of ESO, enough to sub to it when it’s optional.  That being said, while I have almost nothing but positive remarks for it, I have to say that I didn’t realize that the Elsweyr content would consist of one, and only one, zone.  I mean, it’s a zone with quite a bit to do, and all of it is very well executed, but still…one?  Hopefully the regular content updates will possibly expand on this, but that’s pretty much my only disappointment so far.  The new Necromancer class is fantastic – and still fairly OP and in need of some balancing in PVP – and I’ve had a blast with leveling It’s Me Skeletor and Evil Wizard Esq along with my boys.

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And with that, we come to the end of another trip through the backlog.  Will I continue to terrorize the masses in Pillars of Eternity?  Will I be the worst paladin in all of Faerun in NWN EE?  Will my progeny and I carve a path of death and destruction across Tamriel in ESO?  As always…signs point to yes. – EWE

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The Elder – and Younger – Scrolls

Ho there, adventurous humans! Gather ’round and here a tale of magic and mysticism…of warfare and wonder…of evil and, um, pretty much more evil. Yes, I speak of the founding of the fledgling group of mercenaries and traders known as Murder and Mayhem Inc.

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Yes, mortals, what this means for those that don’t know is that my eldest spawn, Beefer (Editor’s Note: Not only does he not hate the nickname he’s had since birth, but he actively uses it as a handle online) managed to convince me to join him in playing The Elder Scrolls Online. As someone who has put many, MANY hours into MorrowindOblivion, and Skyrim – not to mention Fallout 3 and Fallout 4 (or as a wise woman once said, The Best Fallout) – I’d heard good things about the MMO chapter in the Elder Scrolls saga. So, with a new expansion on the horizon, Beefer convinced me that this was the best time for me to join him in Tamriel and journey the land together, questing and battling foes as father and son. Until I played with him for the first time, whereupon he had me follow him to a shadowy shrine, turned around, and drained my blood, inflicting me with vampirism. “Hey, cool, I really CAN turn others into vampires at this level!” Whereupon, he left to go fight endgame monsters that I couldn’t even look at without dying.

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In fairness, what else would Evil Wizard Esq be but a Vampire Sorcerer?

Thus, it was left for me to begin the long path to joining my treacherous little Beef in the upper echelons of killing ability. Fortunately, ESO is a dream to play. The combat and questing combine the best of Elder Scrolls style with slight twists on the modern WoW MMO formula. Positioning and active aiming of your abilities is generally required, but is not difficult thanks to crosshairs on the HUD as well as smart hit detection by the game engine itself. You can play in both first- and third-person, but generally I find it much more advantageous to play in third-person, as there are so many ground effects to avoid and battlefield variables to be aware of that the zoomed-out, or even over-the-shoulder third-person views are far less frustrating than the first-person. There are a myriad of classes that at first seem to fall within the standard tank-healer-dps trinity, but with the dozens of different skill trees in the game, can all become self-sufficient while also remaining viable for group play. Really, I can’t say enough about the character customization – it is superbly balanced and fun to play around with.

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But the true icing on the cake is the questing. While world building and lore have always been a strong suit of the Elder Scrolls, and Bethesda games in general, they absolutely outdid themselves with ESO. Quests are leveled to your experience level – no more picking up quests at level 10 and then finding them not worth completing a few levels later. Instead, the enemies and rewards are tailored to your characters ability at the time they are encountered and it makes it so much more immersive when going through the dozens of quest lines available in every zone of the game. And you’ll want to go through them because every zone is a treat for the senses – absolutely beautiful, with fantastic ambient audio, music, and voice acting.

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I have thoroughly enjoyed my time thus far in ESO and cannot wait to keep exploring its nooks and crannies. If you are a fan of Elder Scrolls games, MMOs, high fantasy in general, or any combination of them, I encourage you to give it a try. It is free to play once you purchase the game itself, but it has an optional subscription that if you find yourself enjoying the game is well worth the price – giving all content updates as well as various premium perks and rewards on a daily, weekly, and monthly basis.

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Until next time, see you in Tamriel, humans! – EWE

Quick Game Hits & An Apology

Good evening, mortals.  First things first…sigh…I’ve given my word to Editor that I shall begin tonight with a sincere apology for missing another entry of #FrozenFoodFridays.  I believe that I have informed you of the past couple of weeks being difficult for me – and they have been particularly bad these last couple of days.  But that is no excuse, considering this blog has always been my outlet for when things are difficult for me, and #FrozenFoodFridays has been a mainstay segment of it.  (Editor’s Note: We haven’t been hurt this badly since our fiance walked away.)  Silence, fool!  I will NOT allow this to devolve into some kind of therapy session.  (Editor’s Note: Oh, if anyone needed therapy…)  Ha.  Ha.  Ha.

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Now then…with that out of the way, let’s see what EWE has been up to in his gaming time, shall we?  And with a backlog to rival that of the lovely and talented LightningEllen there is plenty for me to bounce around between.

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Let’s start with one of my most anticipated, and least (currently) played, games, the recently released Tales of Berseria.  Now, I’m going to be honest here – and I feel like I may have said this before, so bear with me if I have – but I am a relative newcomer to the Tales series, with Tales of Vesperia being my first experience with it.  Vesperia went on to become one of my absolute favorite RPGs of the Xbox 360 generation.  Since then I have played Tales of Xillia and Tales of Xillia 2, as well as Tales of Zestiria, and while I thoroughly enjoyed each of those games, Vesperia remained my favorite, primarily due to it’s incredibly well-written and diverse cast of characters.  So how has Berseria stacked up?

Unfortunately, much like the last time that I mentioned this RPG, I am not far enough into the game to be able to really say, due to the ongoing PC audio bug that creates a horrific screeching/droning noise during almost every single battle in the game.  There have been a couple of patches released, and I have not tried the game since the most recent patch dropped, so hopefully this issue has now been resolved.  But until it is, I just cannot bring myself to play much of this game.  Based on my limited experience so far, I can say that Berseria’s protagonist, Velvet, reminds me a bit of Yuri from Vesperia, in all the right ways.  The tone of this game is much darker than the Tales games after Vesperia, which I enjoy thus far – Velvet’s quest for revenge has just begun for me, but holy FUCK does she have a solid motivation for wanting it.  I mean, not that you really NEED a motivation for wanting revenge…(Editor’s Note: Don’t start.  You’re just hurting.)  Oh, shut up and let me be bitter, would you?

As a Tales game, one would expect combat to be the highlight of the experience, and sans the audio bug, one would be correct in that assessment.  The action-packed, combo-driven Tales combat is honestly at it’s peak among the games in the series that I have played, being fluid and forgiving enough to allow button-mashing to be effective, but with nuance and depth that mastering its intricacies is highly addicting.  I don’t want to get into much more detail on the rest of the game due to my limited time with it thus far, but if you are a fan of the combat in the later Tales games listed above, and if Vesperia was a great game to you, then you’ll want to try this out.

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Next up, I decided to spend some time with a game I picked up during a recent Steam sale for almost nothing.  Can’t beat an old Diablo-style lootfest, right?

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So, everyone loves Diablo clones, right?  I mean, sometimes you just want to kill everything in sight and collect oodles of treasure that explode from their corpses.  But most of those games share a similar, fantasy setting – so one of the most refreshing things about Titan Quest, both the original game and the recently updated Anniversary Edition, is it’s setting of Egyptian-dominated myths and legends.  The Anniversary Edition upgrades the graphics of this classic to make the game more palatable to modern gamers.  But even without the graphical upgrade, this game is just fun.

You really don’t need me to analyze much in the way of the gameplay systems in this loot fest – click on shit until it explodes into loot, do this until you level up, assign points to skills, traits, and abilities that help you kill shit more quickly and efficiently.  Rinse and repeat until you are a physical god laying waste to everything in your path.  The audio is well done, but nothing particularly memorable has jumped out at me in my play sessions thus far.  This may be in part because when I’m playing a game like this, I tend to put on other music or something so I don’t really notice the in-game audio.  I haven’t experienced any technical issues during my gameplay thus far, but I will note that the NPC text is somewhat small and difficult to follow in the tiny chat bubbles that appear over their heads.  But this is a small complaint, outweighed by many more fantastic Diablo-esque tones that scratch every itch that a compulsive loot-gathering dungeon crawl should.  Even at full price, it’s a great cost-benefit ratio, and if you find it on sale, snap it up.

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And finally, I’ve been feeling the urge to jump back into an MMO again lately.  Not because I have the time or money or patience to do so, but because I have no life whatsoever and probably stand no chance at love or friendship outside of either the Internet or the MMO gaming community.  So, I dusted off and updated my Elder Scrolls Online account – since there is no monthly fee, I could remind myself of why I don’t play many MMOs without killing my budget deader than it already is.

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Now, in order to make things a bit more interesting (Editor’s Note: or just because he’s not all that bright), I have taken a sleep aid just before I fire up the ESO client each time.  This resulted an an…odd looking Dunmer Nightblade named Evil Wizard Esq (at least I retained consciousness long enough to name him) who has engaged in a few beginner’s adventures that I have little to no memory of at all.  At one point, I woke in the middle of the night to find I had apparently murdered a villager while trying to talk to her and now the guards were…upset.  I frankly didn’t see the problem, but sadly they did not agree with my point of view.  In the days and weeks to come, I will try to keep you updated on Dunmer EWE’s adventures throughout Tamriel.

And that’s that for tonight, kiddos.  Thanks for sticking around, and again, I am sorry for the missing #FrozenFoodFridays entries.  Since I have not contributed to your culinary requests recently, I will instead leave you with some advice from Editor.

Do not take for granted the people in your life that love you.  Maybe you think they aren’t good enough for you, or aren’t what you pictured in your imagination, or that you can “do better.”  But in reality all you’re doing is demonstrating a complete lack of caring for someone that likely cares about you quite a lot.  And while I doubt that you are out there reading this (you know who you are), on the chance that you are, you may tell yourself whatever you like to help you sleep at night for treating someone who loves you like a piece of refuse.  You may say that I am not good enough to be worth keeping around, even when you just recently expressed how glad you were to have me in your life.  But no matter how hard you try, where you look, or what you tell yourself, you will never find anyone who as honestly and truly loves you as I.  For now, you will be glad to be rid of me, to be able to see me around but never have to speak with me outside of the briefest of moments.  But someday, sooner or later, you will miss being able to pick up the phone and know I’ll be there for you; you’ll miss the warmth of being next to me and communicating so many thoughts and feelings without exchanging any more than a glance or two; you’ll miss me doing silly little things for no reason other than to show you that I wake up every day and choose you as the person I want to be with.  I don’t know when that will be – but I’m not going to just let myself be continually hurt until it comes.

Until next time, minions…be kind to one another.  Life is too short to do otherwise. – EWE