EWE’s Insomnia & Gaming Part 2: Ys Origins – Hugo Playthrough

Ah, some sleepless humans have come to join me!  Welcome, fellow sufferers of eternal exhaustion.  This is the little corner of the blog where your favorite sleepless wizard, old EWE himself, tries to find a way to pass the hours before the sun comes up and he’s forced to go pretend that writing to all of you isn’t his real passion and calling.  So, what should make the cut for our slice of nocturnal gaming nourishment tonight?  I believe we’ve settled on Ys Origins, available on Steam and PS4.

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No girl like that ever says it’s a pleasure to make my acquaintance…

Ys Origins, as the name implies, takes the long running series of adventures by hero Adol and sets them back far before the time of Adol, or any of the other running characters in the main series and instead tells a somewhat more self-contained story that limits the scope of the world to one immense and expansive tower and the power it contains within it.  Two Goddesses have been kidnapped and are on the  run from the evil forces of darkness, and it is the forces of he traditional defensive order that begin to dictate how your character will approach the story unfolding.  You see, you can initially choose between two characters, a fairly happy-go-lucky young girl who is a wonder with her twin axes, or a haughty and arrogant wizard who believes that all lives, even his own, are fuel to be added to the equation  that leads to victory.  Only by mastering both of these paths can you unlock a secret, third playable character,

The gameplay is fantastic Ys action arcade RPG mechanics.  Even lesser enemies need some level of respect  so that they don’t respawn and decimate your party when you least expected it.

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I’m doing my first playthrough as Hugo Fact the Mage, who is…kind of a pompous asshole during the entirety.  That said, unlikability of Hugo aside, I have very much enjoyed sinking my teeth into the meaty combat system in YS.  Hugo definitely controls like a squishy mage in this type of action rpg – keep him away from the action and shoot away, and if the enemies close in, move away!  It is satisfying, in its own way, just as I am confident the playthrough with the melee character will as well.  Then we get to see who the mystery third character is going to be and play as.

Thus far in my insomniac playthrough with Hugo, I have overall been pleased.  As we have discussed, Hugo is not a pleasant character to have as an avatar, but his combat style is diversified, challenging, and rewarding.  My hopes are that playing through with the other characters will prove just as amusing! – EWE

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EWE’s Insomnia & Gaming – Part 1

So, humans, it is a fairly poorly kept secret that old EWE has issues with sleeping through the night. For whatever reason, I am typically unable to get a thorough night’s sleep – and thus the search begins to find something to do during those hours when the world is aslumber and I’m left alone and awake.  Of course, this primarily means Switch, Vita, 3DS, my laptop with Steam access, or occasional classics on PSP and GBA.  Doesn’t mean I won’t switch a PS4 or Xbox One game in there, but generally these are last resort options due to having to go downstairs from bed and risking waking the neighbors – so what games make the grade?  Well here is the first in a haphazard and sporadic series on what I play when I sit bolt upright in bed, look at my phone, and utter some type of curse at the time.

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It is no secret that I absolutely loved Trails in the Sky – in my opinion, one of the best classic-style turn-based RPGs to be made in years.  So I naturally picked up its sequel series, Trails of Cold Steel, when it initially released on Vita.  But, as I had something of an extensive (cough massive cough) backlog, I had yet to do more than start the first game once or twice.  That has now changed, as when I woke up at 2 a.m. the other night the first thing I did (Editor’s Note: the second thing, actually, the first being looking at the time and saying, I believe, “god-fucking-dammit) ahem, the SECOND thing I did was fire up a new game on my Vita.  While I have thoroughly enjoyed the game thus far, I will say that all of the comparisons between this game and similar “social life” RPGs in the Persona series are not entirely accurate.  Time often passes in chunks rather than day by day, and as of this writing the social link aspect hasn’t really done much but give me some cute but predictable cutscenes and a slight increase in combat teamwork.  But if this comes across as a criticism, it is not intended as one – if I wanted to play Persona on my Vita, I would, you know…play Persona on my Vita.  I like what Cold Steel has offered so far, and I’m looking forward to seeing the rest of it…though preferably not always in the dead of night.

As an aside, and at the risk of sounding sappy (Editor’s Note: please, before you mock him, remember that he would not hesitate to set the world, quite literally, on fire), I’m well aware that it is some type of corporate emotion holiday today, and while I do not have a “Valentine”…if I were to, I know who it would be, and I got to make that person smile once or twice today, so I will take my small victories where I can get them. – EWE